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Showing posts from March, 2008

I feel a draft....

Drafted my fantasy baseball team today. 10 person league, standard 5x5 categories. Here's my 25 players. 1. (9) Chase Utley 2B Best player available at that point, but arguably a top 5 pick. Offers good AVG, RBI, and R, but should be good for 10+ steals and ~30 homers as well. 2. (12) Carl Crawford OF Clearly the steal king of MLB with four stolen base crowns in five years. Offers around 80 RBIs as well and a batting average around .300. 3. (29) Mark Teixeira 1B .300-30-100 player last year, but with a full year in Atlanta (and a FA year to boot) he should thrive. Good for production in every category but SBs. 4. (32) Carlos Lee OF Another strong power hitter who had a career high 119 RBIs last year. He even gives you 10+ SBs. 5. (49) Nick Markakis OF Filled my outfield in the first five picks, but hard to pass on this rising star. A bargain at #49. 6. (52) Brian McCann C Catcher posi

Final Four Picks

Won't bother giving you my whole bracket, but here's my final four and championship picks. Elite Eight: UNC over Louisville Georgetown over Vanderbilt Pitt over Stanford UCLA over Xavier Final Four: UNC over Georgetown UCLA over Pitt Final: UNC over UCLA

Diplomacy - Fall 1902

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* Intro * Spring 1901 * Fall 1901 * Spring 1902 Negotiations: I t alk to three countries. Germany obviously, but also Russia to finally stab England in Norway and Italy to keep our non-aggression pact. Orders: ENGLAND North Sea MOVE London -> resolved Liverpool MOVE Irish Sea -> Attack broken by f mid - iri Norway MOVE Norwegian Sea -> resolved London MOVE Wales -> resolved FRANCE English Channel SUPPORT Mid-Atlantic Ocean to Irish Sea -> resolved Mid-Atlantic Ocean MOVE Irish Sea -> resolved Picardy SUPPORT Belgium to hold -> resolved Spain MOVE Portugal -> resolved Belgium HOLD -> resolved ITALY Albania SUPPORT Ionian Sea to Greece -> resolved Ionian Sea MOVE Greece -> resolved Serbia SUPPORT Ionian Sea to Greece -> resolved Venice MOVE Trieste -> Bounced Tyrrhenian Sea MOVE Ionian Sea -> Bounced GERMANY Heligoland Bight SUPPORT Denmark to North Sea -> resolved Munich MOVE Bohemia -> Bounced Kiel MOVE Denmark -> reso

Diplomacy - Spring 1902

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* Intro * Spring 1901 * Fall 1901 Negotiations: My main alliance is set , but there is still much to discuss with Germany. We make our plot against England. I tell him I will make an attempt at London and that he should get his fleet in Kiel out to the Heligoland Bight so he can reach the North Sea in the fall. I also try to convince Russia to take that newly formed unit in St. Petersburg and march right into Norway. I also check in with Italy and make sure our neutrality pact is upheld. England sends me a message saying "That fleet in the channel makes it impossible for us to cooperate". I don't bother to reply. Orders: ENGLAND North Sea MOVE Irish Sea -> Square iri is not reachable Liverpool HOLD -> resolved Norway SUPPORT North Sea to hold -> Supported order does not correspond London MOVE Denmark -> Square den is not reachable FRANCE English Channel CONVOY Belgium to London -> resolved Brest MOVE Mid-Atlantic Ocean -> resolved Paris MOVE Picar

Diplomacy - Fall 1901

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* Intro * Spring 1901 Negotiations: Discussions start heating up with Germany, England, and Russia. Germany and I discuss an alliance, while England discusses an alliance with Russia and myself against Germany. I tell Germany I would like to slip into the channel, and forgo capturing Portugal this year. He tells me to go for it and will allow me to have Belgium so we can each get two builds. Orders: ENGLAND Edinburgh MOVE North Sea -> resolved Yorkshire MOVE London -> resolved North Sea MOVE Norway -> resolved FRANCE Gascony MOVE Spain -> resolved Picardy MOVE Belgium -> resolved Mid-Atlantic Ocean MOVE English Channel -> resolved ITALY Venice MOVE Trieste -> resolved Apulia MOVE Tunis -> resolved Ionian Sea CONVOY Apulia to Tunis -> resolved GERMANY Ruhr SUPPORT Kiel to Holland -> resolved Kiel MOVE Holland -> resolved Denmark HOLD -> resolved AUSTRIA Vienna HOLD -> resolved Albania HOLD -> resolved Budapest HOLD -> resolved

Diplomacy - Spring 1901

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* Intro Negotiations: I talked to four other countries: England, Germany, Italy and Russia. England and I agreed that we would each stay out of the channel. Germany and I agreed to stay out of Burgundy, and Italy and I agreed to stay out of Piedmont and the Western Med. Russia just wanted to say hi and we talked about keeping each other informed of things and such. Orders: ENGLAND Edinburgh MOVE Norway -> Square nwy is not reachable Liverpool MOVE Yorkshire -> resolved London MOVE North Sea -> resolved FRANCE Marseilles MOVE Gascony -> resolved Paris MOVE Picardy -> resolved Brest MOVE Mid-Atlantic Ocean -> resolved ITALY Venice HOLD -> resolved Rome MOVE Apulia -> resolved Naples MOVE Ionian Sea -> resolved GERMANY Munich MOVE Ruhr -> resolved Berlin MOVE Kiel -> resolved Kiel MOVE Denmark -> resolved AUSTRIA Vienna MOVE Budapest -> Bounced Trieste MOVE Albania -> resolved Budapest MOVE Rumania -> Bounced TURKEY Constantinopl

Diplomacy

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Alright, since I have nothing else to post, I'm going to start discussing this game. It's simple really. It takes place in 1901 with seven major European powers. Each player is assigned one power. The object of the game is to win 18 supply centers (the areas on the map with a dot are SCs). Each country has armies and fleets, armies can move one space per turn to any adjacent land territory, fleets can move to any adjacent sea territory or coastal land territory. There are two moves per year, spring and fall. The starting map is set up as such. The white areas are neutral countries. They want no part of this war, but they are about to be invaded anyway. Most are supply centers, but a few are not (North Africa, Albania). If a single unit attacks a neutral country, it acquires it. It however must hold that territory after the fall move to earn a build. If two countries attack the same spot, it's a bounce. Another unit can order support to gain a territory to make it 2-1, but